Selected Projects » ZapSpot Games
ZapSpot was a startup software company devoted to creating fun and easy-to-play computer games that were completely free via advertising sponsorships. It employed a proprietary game engine that was highly abstracted from the host OS (in this case Windows) and the distribution model was very similar to Macromedia's Central product, which actually arrived nearly five years later. The games were simple but small (typically less than 900KB) so they could easily be emailed to friends or downloaded on a 56Kbps modem.
Each ZapSpot game title was planned, designed, coded, and tested in just two weeks using a very small team that usually involved a single game designer, graphic artist (often me), programmer, and play tester who were all working on several titles in parallel.
Sadly, ZapSpot folded in late 2000 / early 2001 due to the dot com crash. However, during its short lifespan, the company (and its games) accumulated some pretty impressive stats:
- The company's 17 game titles were downloaded in excess of 3.3 million times.
- The company's games averaged an 84% positive rating on CNET's Download.com website.
- The company's games were played regularly by over 500,000 people in 122 different countries.
- The company's games averaged over 120 minutes of engagement per user per month.
My Contributions (as Creative Lead / Program Manager)
- Designed the user interface for the platform's "Shell" component (the game launcher and management environment).
- Designed the artwork and animation for 9 of the 17 released game titles and art directed the rest.
- Managed the company's three Program Managers responsible for designing and planning each game release.
- Designed the company's web site.
- Designed various in-game ad banners and custom e-commerce modules for selected advertising partners.